Bugs You Didn't Know Were Bugs
Currently I have two game objects that make up the main text box area where the character dialog will go. One object is the name of the character and the other is an object that holds all the dialog.
Simple enough.
However, the way this tutorial I'm following works is that you can pull character names and dialog from a text file and have it automatically parsed into the proper game objects.
So far everything had worked just fine. Until the latest part where I had to change the colors of the names and text. Suddenly the name of the character wasn't being pulled, just the text.
I spent two days going through the instructions knowing I messed up somewhere between the regex formatting and the options to pull the name or hide it. What was really wild was that it wasn't throwing any errors at all, in VS or Unity. It was fine not showing the name because I was telling it to hide. The color alpha was set to 225, they weren't transparent or anything. When I threw in some test text with default colors everything showed up just fine.
So I sucked it up and finally took a look at the tutorial code base. I had been trying my hardest (and relearning tons) to stick to the instructions and fixing my own errors but at this point I needed to make progress. Sure enough, the sample code differed in areas that I either missed or typed wrong in the dialog text separation code.
Next week I'll be working with the character images and sprites. Maybe I'll take the weekend to create my own so I can start showing some behind the scenes test images that aren't from the tutorial.